Ravnica Remastered (rvr) | ||
#216 ⸱ Mythic ⸱ Portuguese |
![]() Variations— Parts— | Ral Zarek+1 : Vire a permanente alvo e, depois, desvire outra permanente alvo. −2 : Ral Zarek causa 3 pontos de dano a qualquer alvo. −7 : Lance cinco moedas. Jogue um turno extra após este para cada moeda que der cara.
LegalitiesLegal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Not Legal Brawl Predh Future Pauper Alchemy Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander RulingsRal Zarek's first ability can target any two permanents. It doesn't matter whether they're tapped or untapped. If the first target is tapped as the ability resolves, it will just stay tapped. Similarly, if the second target is untapped as the ability resolves, it will stay untapped.
The five coins you flip for Ral Zarek's last ability aren't called, and no one wins or loses these flips. Abilities that care about a player winning or losing a coin flip won't consider these flips.
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