Shadowmoor (shm) | ||
#263 ⸱ Common ⸱ English |
Variations— Parts— | Scuttlemutt2 / 2 : Add one mana of any color. : Target creature becomes the color or colors of your choice until end of turn.
LegalitiesLegal Duel Penny Legacy Modern Pauper Pioneer Vintage Historic Commander Gladiator Historicbrawl Paupercommander Explorer Predh Oathbreaker Timeless Brawl Not Legal Brawl Future Alchemy Standard Oldschool Premodern Timeless Standardbrawl RulingsThe target creature has only the colors Scuttlemutt gives it—Scuttlemutt’s ability overwrites any previous colors the creature had.
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