Secret Lair Drop (sld) | ||
#1013 ⸱ Mythic ⸱ English |
Variations— Parts— | Iymrith, Desert Doom5 / 5 Flying Iymrith, Desert Doom has ward as long as it's untapped. Whenever Iymrith deals combat damage to a player, draw a card. Then if you have fewer than three cards in hand, draw cards equal to the difference.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIf a player casts a spell that targets multiple permanents their opponent controls with ward, each of those ward abilities will trigger. If that player doesn't pay for all of them, the spell will be countered.
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