Strixhaven: School of Mages (stx) | ||
| #107 ⸱ Uncommon ⸱ Spanish | ||
![]() Variations— Parts— | Inspiración ígneaLa Inspiración ígnea hace 3 puntos de daño a cualquier objetivo. Aprende. (Puedes mostrar una carta de Lección de la cual eres propietario de fuera del juego y ponerla en tu mano o descartar una carta para robar una carta.)
LegalitiesLegal Duel Brawl Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf you bring a card into the game from outside the game in a Sealed Deck or Booster Draft event, you may select only a card that is in the card pool that you built your deck from.
If you bring a card into the game from outside the game in a Constructed tournament (or a Constructed game played under tournament conditions), you may select only a card from your sideboard. In casual Constructed games, the card comes from your collection.
If a card is brought into the game from outside the game, it will stay in the game until it ends or until its owner leaves the game, whichever comes first.
If instructed to learn, you may do nothing. Discarding a card and putting a Lesson card into your hand are both optional.
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