Variations

Parts

Valentin, doyen de la veine

Créature légendaire — vampire et psychagogue
1 / 1
Menace, lien de vie
Si une créature non-jeton qu'un adversaire contrôle devait mourir, exilez-la à la place. Quand vous le faites, vous pouvez payer . Si vous faites ainsi, créez un jeton de créature 1/1 noire et verte Parasite avec « Quand cette créature meurt, vous gagnez 1 point de vie ».
Druide

 

« La vie est aussi éphémère qu'elle est vibrante. Profitez de la brève bénédiction d'une fleur avant qu'elle ne flétrisse. »

 

 

 

Lisette, doyenne de la racine

Créature légendaire — humain et druide
4 / 4
À chaque fois que vous gagnez des points de vie, vous pouvez payer . Si vous faites ainsi, mettez un marqueur +1/+1 sur chaque créature que vous contrôlez, et ces créatures acquièrent le piétinement jusqu'à la fin du tour.
Psychagogue

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-04-16

If you gain life at the same time a creature you control is dealt lethal damage, that creature dies before Lisette’s ability can put a +1/+1 counter on it.

 

2021-04-16

If a nontoken creature an opponent controls would die, and both Valentin and another effect are trying to exile it instead, that opponent chooses which effect to apply. If Valentin’s effect ends up not applying because of this choice, the triggered ability that allows you to pay won’t trigger, even if the creature card ends up in exile.

 

2021-04-16

If you gain an amount of life “for each” of something, that life is gained as one event and the ability will trigger only once.

 

2021-04-16

You may only pay once for each life gain event.

 

2021-04-16

An ability that triggers “whenever you gain life” triggers just once for each life-gaining event, no matter how much life you gain.

 

2021-04-16

Each creature with lifelink dealing combat damage causes a separate life-gaining event. For example, if two creatures you control with lifelink deal combat damage at the same time, a “whenever you gain life” ability will trigger twice. However, if a single creature you control with lifelink deals combat damage to multiple creatures, players, and/or planeswalkers at the same time (perhaps because it has trample or was blocked by more than one creature), the ability will trigger only once.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings