Tarkir: Dragonstorm (tdm)

#84 ⸱ Uncommon ⸱ German
Krumar-Novize

Variations

Parts

Krumar-Novize

Kreatur — Mensch, Kleriker
2 / 2
, , bezahle X Lebenspunkte: Diese Kreatur überdauert X. Aktiviere diese Fähigkeit wie eine Hexerei. (Lege X +1/+1-Marken auf sie oder erzeuge einen X/X weißen Geist-Kreaturenspielstein.)

 

„Willkommen", flüsterten die Geister von Haus Emesh Cemal zu. „Willkommen, neuster Spross unseres Sippenbaums."

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-04-04

You choose whether to put +1/+1 counters on the creature or create a Spirit token as the ability that includes the endure instruction is resolving. No player may take actions between the time you choose and the time that counters are added or tokens are created.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings