Avatar: The Last Airbender (tla)

#88 ⸱ Uncommon ⸱ Japanese
ハゲタカバチの巣

Variations

Parts

ハゲタカバチの巣

2 / 2
飛行
このクリーチャーが戦場に出たとき、アーティファクトやクリーチャーである1つを生け贄に捧げてもよい。そうしたなら、カード1枚を引く。
あなたがコントロールしていてこれでないクリーチャー1体が死亡するたび、それの上にカウンターがあった場合、このクリーチャーの上にそれらのカウンターを置く。

 

シーウォン砂漠で生き延びられぬ者を餌食としてハゲタカバチは生き延びる。

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Future
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-10-02

If another creature you control has -1/-1 counters on it when it dies, Buzzard-Wasp Colony's ability will include those as well. This may result in Buzzard-Wasp Colony dying.

 

2025-10-02

You may end up putting the appropriate counters on more than one permanent. For example, if you control two Buzzard-Wasp Colonies when a creature dies, you'll put the appropriate number of each kind of counter onto both of them.

 

2025-10-02

If enough -1/-1 counters are put on a creature you control at the same time to make its toughness 0 or less, Buzzard-Wasp Colony's last ability will see all of the +1/+1 counters it had when it died as well as the -1/-1 counters it had, and an equal number of each of those types of counters (plus any other applicable counters) will be put onto Buzzard-Wasp Colony.

 

2025-10-02

Buzzard-Wasp Colony's last ability doesn't cause you to move counters from the creature that died onto it. Rather, you put the same number of each kind of counter the creature had when it died onto Buzzard-Wasp Colony.

 

2025-10-02

Buzzard-Wasp Colony's last ability puts all counters that were on the creature that died onto Buzzard-Wasp Colony, not just its +1/+1 counters.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings