Mob Rule

Variations

Parts

Mob Rule

Sorcery
Choose one —
• Gain control of all creatures with power 4 or greater until end of turn. Untap those creatures. They gain haste until end of turn.
• Gain control of all creatures with power 3 or less until end of turn. Untap those creatures. They gain haste until end of turn.

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Explorer
Future
Gladiator
Historic
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Penny
Pioneer
Vintage

Rulings

2014-11-24

Once you gain control of a creature, it doesn't matter what happens to its power.

 

Market Pricing

 NormalFoil
Low$0.60
Median$2.99
High$999.99
Market$4.30
Direct Low$1.91
Buy at TCGPlayer

Other Printings

 NormalFoil
Fate Reforged$0.88

Pricing data provided by TCGPlayer