Criatura — Guerrero humano
2 / 1
Arrolla.
Siempre que una criatura con fuerza de 4 o más entre al campo de batalla bajo tu control, pon un contador +1/+1 sobre el Domador de kronch.
The entering creature must have power 4 or greater as it enters the battlefield, or Kronch Wrangler’s ability won’t trigger. Static abilities that raise (or lower) a creature’s power are taken into account. However, you can’t have a creature with power 3 or less enter the battlefield, raise its power with a spell, an activated ability, or a triggered ability, and have Kronch Wrangler’s ability trigger.