위대한 창조자, 카른

Variations

Parts

위대한 창조자, 카른

전설적 플레인즈워커 — 카른
당신의 상대들이 조종하는 마법물체들의 활성화능력은 활성화될 수 없다.

+1 : 생물이 아닌 마법물체를 최대 한 개까지 목표로 정한다. 당신의 다음 턴까지, 그 마법물체는 자신의 전환마나비용과 같은 공격력과 방어력을 가진 마법물체 생물이 된다.

−2 : 당신은 게임 밖 또는 추방 영역에서 당신이 소유한 카드 중 마법물체 카드 한 장을 선택해, 공개한 후, 당신의 손에 넣을 수 있다.

 

 

 

Legalities

Legal
Duel
Brawl
Legacy
Modern
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Penny
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander
Banned
Pioneer
Restricted
Vintage

Rulings

2019-05-03

A noncreature permanent that turns into a creature can attack, and its abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn't matter how long the permanent has been a creature.

 

2019-05-03

If a permanent has in its mana cost, X is considered to be 0.

 

2019-05-03

Karn's last ability can't get a face-down card in exile, even if you know it's an artifact card.

 

2019-05-03

In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.

 

2019-05-03

Karn's first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.

 

2019-05-03

Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Karn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings