War of the Spark (war) | ||
#1 ⸱ Rare ⸱ Portuguese |
![]() Variations— Parts— | Karn, o Grande CriadorAs habilidades ativadas dos artefatos que seus oponentes controlam não podem ser ativadas. +1 : Até seu próximo turno, até um artefato alvo que não seja uma criatura se torna uma criatura artefato com poder e resistência iguais ao próprio custo de mana convertido. −2 : Você pode escolher um card de artefato seu que esteja fora do jogo ou no exílio, revelar aquele card e colocá-lo em sua mão.
LegalitiesLegal Duel Brawl Legacy Modern Historic Timeless Commander Gladiator Oathbreaker Not Legal Penny Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander Banned Pioneer Explorer Restricted Vintage RulingsA noncreature permanent that turns into a creature can attack, and its
If a permanent has
Karn's last ability can't get a face-down card in exile, even if you know it's an artifact card.
In a casual game, a card you choose from outside the game comes from your personal collection. In a tournament event, a card you choose from outside the game must come from your sideboard. You may look at your sideboard at any time.
Karn's first ability affects only artifacts on the battlefield. Activated abilities that work in other zones can still be activated.
Activated abilities contain a colon. They're generally written "[Cost]: [Effect]." Some keyword abilities are activated abilities and will have colons in their reminder text, such as equip. Triggered abilities (starting with "when," "whenever," or "at") are unaffected by Karn.
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