Wilds of Eldraine: Enchanting Tales (wot) | ||
#3 ⸱ Uncommon ⸱ English |
![]() Variations— Parts— | Grasp of FateWhen this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
LegalitiesLegal Duel Brawl Penny Legacy Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Modern Pauper Alchemy Pioneer Explorer Standard Oldschool Premodern Standardbrawl Paupercommander RulingsIf Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
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