Commander Masters (cmm) | ||
#823 ⸱ Rare ⸱ English |
Variations— Parts— | Grasp of FateWhen Grasp of Fate enters the battlefield, for each opponent, exile up to one target nonland permanent that player controls until Grasp of Fate leaves the battlefield. (Those permanents return under their owners' control.)
LegalitiesLegal Brawl Duel Legacy Vintage Commander Oathbreaker Historic Gladiator Historicbrawl Penny Timeless Not Legal Standardbrawl Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Timeless RulingsIf Grasp of Fate leaves the battlefield before its triggered ability resolves, no nonland permanents will be exiled.
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