Worldwake (wwk)

#17 ⸱ Uncommon ⸱ English
Refraction Trap

Variations

Parts

Refraction Trap

Instant — Trap
If an opponent cast a red instant or sorcery spell this turn, you may pay rather than pay this spell's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control this turn. If damage is prevented this way, Refraction Trap deals that much damage to any target.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2010-03-01

If the targeted permanent or player is an illegal target by the time Refraction Trap resolves, the entire spell doesn’t resolve. No damage will be prevented.

 

Market Pricing

 NormalFoil
Low$0.09
Median$0.50
High$1.99
Market
Direct Low
Buy at TCGPlayer

Other Printings