Zendikar (zen)

#122 ⸱ Rare ⸱ English
Electropotence

Variations

Parts

Electropotence

Enchantment
Whenever a creature you control enters, you may pay . If you do, that creature deals damage equal to its power to any target.

 

Where life and force collide.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2009-10-01

If you pay , the creature that entered deals damage equal to its current power to the targeted permanent or player. If it's no longer on the battlefield, its last known existence on the battlefield is checked to determine its power.

 

2009-10-01

You target a permanent or player when the ability triggers. You decide whether or not to pay as the ability resolves.

 

2009-10-01

Electropotence is the source of the ability, but the creature is the source of the damage. The ability couldn't target a creature with protection from red, for example. It could target a creature with protection from creatures, but all the damage would be prevented. Since damage is dealt by the creature, lifelink, deathtouch, and wither are taken into account, even if the creature has left the battlefield by the time it deals damage.

 

2009-10-01

Once you decide to pay , it's too late for anyone to respond (such as by activating a regeneration ability the targeted creature has).

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.42
High$1,000.23
Market$0.23
Direct Low$0.24
Buy at TCGPlayer

Other Printings