Zendikar Rising (znr) | ||
#50 ⸱ Common ⸱ German |
Variations— Parts— | Eiskalte FalleEine Kreatur deiner Wahl erhält -4/-0 bis zum Ende des Zuges. Falls du einen Zauberer kontrollierst, ziehe eine Karte.
LegalitiesLegal Duel Brawl Legacy Modern Pauper Pioneer Vintage Explorer Historic Timeless Commander Gladiator Oathbreaker Paupercommander Not Legal Penny Predh Future Alchemy Standard Oldschool Premodern Standardbrawl RulingsIf the target creature is an illegal target by the time Chilling Trap tries to resolve, the spell doesn't resolve. You don't draw a card if you control a Wizard.
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