Journey to Oblivion

Variations

Parts

Journey to Oblivion

Enchantment
This spell costs less to cast for each creature in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
When Journey to Oblivion enters, exile target nonland permanent an opponent controls until Journey to Oblivion leaves the battlefield.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

2020-09-25

If Journey to Oblivion leaves the battlefield before its triggered ability resolves, the target permanent won't be exiled.

 

Market Pricing

 NormalFoil
Low$0.04
Median$0.25
High$1.70
Market$0.08
Direct Low$0.05
Buy at TCGPlayer

Other Printings