Zendikar Rising (znr) | ||
#2 ⸱ Mythic ⸱ English |
Variations : 1Parts— | Angel of Destiny2 / 6 Flying, double strike Whenever a creature you control deals combat damage to a player, you and that player each gain that much life. At the beginning of your end step, if you have at least 15 life more than your starting life total, each player Angel of Destiny attacked this turn loses the game.
LegalitiesNot Legal Alchemy Future Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Legal Brawl Commander Duel Explorer Gladiator Historic Legacy Modern Oathbreaker Penny Pioneer Timeless Vintage RulingsIn a Two-Headed Giant game, Angel of Destiny’s last ability can trigger as long as your team’s life total is greater than your team’s starting life total by 15 or more life.
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