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Zendikar Rising (znr)

#A-68 ⸱ Rare ⸱ English
A-Master of Winds

Variations

Parts : 1

A-Master of Winds

Creature — Sphinx Wizard
1 / 5
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

 

 

 

Legalities

Not Legal
Alchemy
Commander
Duel
Explorer
Future
Gladiator
Legacy
Modern
Oathbreaker
Oldschool
Pauper
Paupercommander
Penny
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Vintage
Legal
Brawl
Historic

Rulings

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings