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Zendikar Rising (znr)

#A-68 ⸱ Rare ⸱ English
A-Master of Winds

Variations

Parts : 1

A-Master of Winds

Creature — Sphinx Wizard
1 / 5
Flying
When Master of Winds enters, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

 

 

 

Legalities

Not Legal
Duel
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander
Legal
Brawl
Historic

Rulings

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings