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Zendikar Rising (znr)

#A-68 ⸱ Rare ⸱ English
A-Master of Winds

Variations

Parts : 4

A-Master of Winds

Creature — Sphinx Wizard
1 / 5
Flying
When Master of Winds enters the battlefield, draw two cards, then discard a card.
Whenever you cast an instant, sorcery, or Wizard spell, you may have Master of Winds's base power and toughness become 5/1 or 1/5 until end of turn.

 

 

 

Legalities

Not Legal
Standardbrawl
Gladiator
Oathbreaker
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Standard
Commander
Oldschool
Premodern
Paupercommander
Alchemy
Predh
Timeless
Legal
Brawl
Alchemy
Historic
Gladiator
Historicbrawl

Rulings

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings