Mística de Umara

Variations

Parts

Mística de Umara

Criatura — Hechicero tritón
1 / 3
Vuela.
Siempre que lances un hechizo de instantáneo, de conjuro o de Hechicero, la Mística de Umara obtiene +2/+0 hasta el final del turno.

 

"Toleramos a la guarida de ladrones de Hada Norte, pero expulsamos al mar con aeromantas a los asesinos que deambulan río abajo".

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Explorer
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Historic
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2020-09-25

An ability that triggers when a player casts a spell resolves before the spell that caused it to trigger, but after targets have been chosen for that spell (if it has any targets). The ability resolves even if that spell is countered.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings