Zendikar Rising (znr) | ||
#202 ⸱ Common ⸱ French |
Variations— Parts— | Gravir le sommetCiblez jusqu'à une créature. Mettez un marqueur +1/+1 sur elle. Vous gagnez 2 points de vie. Vous pouvez jouer un terrain supplémentaire ce tour-ci. Piochez une carte.
LegalitiesNot Legal Standardbrawl Oldschool Premodern Future Brawl Alchemy Standard Predh Penny Timeless Legal Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Historic Standard Commander Gladiator Historicbrawl Paupercommander Explorer Oathbreaker Timeless RulingsIf you choose a target creature and it’s an illegal target by the time Scale the Heights tries to resolve, the spell doesn’t resolve. You don’t gain life, draw a card, or get to play an additional land.
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