Boi de Makindi

Variations : 1

Parts

Boi de Makindi

Criatura — Boi
4 / 4
Aterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, vire a criatura alvo que um oponente controla.

 

"Que as sanguinomoscas esvaziem suas veias e a transformem em um saco de couro vazio, sua vaca!" — Bruse Tarl, nômade de Goma Fada

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pauper
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Paupercommander
Not Legal
Predh
Future
Alchemy
Standard
Oldschool
Premodern
Standardbrawl

Rulings

2024-11-08

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings