Boi de Makindi

Variations : 1

Parts

Boi de Makindi

Criatura — Boi
4 / 4
Aterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, vire a criatura alvo que um oponente controla.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Pioneer
Timeless
Vintage

Rulings

2024-11-08

Whenever a land you control enters, each landfall ability of the permanents you control will trigger. You can put them   on the stack in any order. The last ability you put on the stack will be the first one to resolve (As a result, you can have those abilities resolve in the order of your choosing.).

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings