Boi de Makindi

Variations : 1

Parts

Boi de Makindi

Criatura — Boi
4 / 4
Aterragem — Toda vez que um terreno entrar no campo de batalha sob seu controle, vire a criatura alvo que um oponente controla.

 

 

 

Legalities

Not Legal
Standardbrawl
Oldschool
Premodern
Future
Brawl
Alchemy
Standard
Predh
Timeless
Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Historic
Standard
Commander
Gladiator
Historicbrawl
Paupercommander
Explorer
Oathbreaker
Timeless

Rulings

2020-09-25

A landfall ability doesn’t trigger if a permanent already on the battlefield becomes a land.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings