Zendikar Rising (znr) | ||
| #98 ⸱ Mythic ⸱ Russian | ||
![]() Variations— Parts— | Драна, Последний Кровавый Вождь4 / 4 Полет Каждый раз, когда Драна, Последний Кровавый Вождь атакует, защищающийся игрок выбирает карту не являющегося легендарным существа на вашем кладбище. Вы возвращаете ту карту на поле битвы с одним дополнительным жетоном +1/+1 на ней. То существо является Вампиром в дополнение к своим другим типам.
LegalitiesLegal Duel Brawl Penny Legacy Modern Pioneer Vintage Historic Timeless Commander Gladiator Oathbreaker Not Legal Predh Future Pauper Alchemy Standard Oldschool Premodern Standardbrawl Paupercommander RulingsThe returned creature remains a Vampire in addition to its other types even after Drana leaves the battlefield.
The defending player chooses a card and you put it onto the battlefield all while Drana's ability is resolving. No player may take actions in between those events.
Because all attackers are declared at the same time, the returned creature can't attack during the same combat it returns, even if it has haste.
If Drana attacks a planeswalker, that planeswalker's controller is the defending player.
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