Mercurial Geists

Variations

Parts

Mercurial Geists

Creature — Spirit
1 / 3
Flying
Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn.

 

"Procedural misstep: provocation of geists for the purpose of yielding more energy can compromise containment units. Next action: clean up mess." —Laboratory notes

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Timeless
Vintage

Rulings

Market Pricing

 NormalFoil
Low$0.01
Median$0.20
High$8.00
Market$0.03
Direct Low
Buy at TCGPlayer

Other Printings

 NormalFoil
Shadows over Innistrad Remastered
The List$0.05

Pricing data provided by TCGPlayer