Magic 2010 (m10) | ||
| #214 ⸱ Rare ⸱ Spanish | ||
![]() Variations— Parts— | Armadura ruina de magosLa criatura equipada obtiene +2/+4 y pierde la habilidad de volar. Prevén todo el daño que no sea de combate que se le fuera a hacer a la criatura equipada. Equipar
LegalitiesNot Legal Alchemy Brawl Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Predh Vintage RulingsCombat damage is the damage that’s dealt automatically by attacking and blocking creatures, even if it’s redirected (by Harm’s Way, perhaps). Noncombat damage is any other damage (generally, it’s damage dealt as the result of a spell or ability).
Magebane Armor can equip a creature that doesn’t have flying. The “lose flying” effect just won’t do anything in that case.
Magebane Armor causes the equipped creature to lose flying at the time it became equipped. Any ability that grants that creature flying that starts to work later (such as a Jump that resolves later, or a Levitation that comes under your control later) will work normally.
| Market Pricing
Printings
| |||||||||||||||||||||||||||||||||








