Knighted Myr

Variations

Parts

Knighted Myr

Artifact Creature — Myr Knight
2 / 2
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

 

"This one fights like a leonin!" —Jor Kadeen

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Penny
Predh
Future
Alchemy
Pioneer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl

Rulings

2021-06-18

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

 

2021-06-18

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.15
High$1,000.08
Market$0.08
Direct Low$0.01
Buy at TCGPlayer

Other Printings

 NormalFoil
Commander Masters$0.06

Pricing data provided by TCGPlayer