Knighted Myr

Variations

Parts

Knighted Myr

Artifact Creature — Myr Knight
2 / 2
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, it gains double strike until end of turn.

 

"This one fights like a leonin!" —Jor Kadeen

 

 

 

Legalities

Not Legal
Alchemy
Brawl
Future
Gladiator
Historic
Oldschool
Pioneer
Predh
Premodern
Standard
Standardbrawl
Timeless
Legal
Commander
Duel
Legacy
Modern
Oathbreaker
Pauper
Paupercommander
Penny
Vintage

Rulings

2021-06-18

You can always activate an ability that will cause a creature to adapt. As that ability resolves, if the creature has a +1/+1 counter on it for any reason, you simply won't put any +1/+1 counters on it.

 

2021-06-18

If a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.22
High$1,000.22
Market$0.22
Direct Low$0.01
Buy at TCGPlayer

Printings

 NormalFoil
Commander Masters$0.24
Modern Horizons 2$0.22

Pricing data provided by TCGPlayer