Familiar del biomante

Variations

Parts

Familiar del biomante

Criatura — Mutante
2 / 2
Cuesta menos activar las habilidades activadas de las criaturas que controlas. Este efecto no puede reducir la cantidad de maná que cuesta activar una habilidad a menos de un maná.
: La próxima vez que la criatura objetivo se adapte este turno, se adapta como si no tuviera contadores +1/+1 sobre ella.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-01-25

Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

 

2019-01-25

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

 

2019-01-25

An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by .

 

2019-01-25

The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings