生術師の使い魔

Variations

Parts

生術師の使い魔

クリーチャー — ミュータント
2 / 2
あなたがコントロールしているクリーチャーの起動型能力を起動するためのコストは少なくなる。この効果は、能力の起動コストのマナの点数を1点未満に減らせない。
:クリーチャー1体を対象とする。このターン、それが次に順応を行うなら、それはその上に+1/+1カウンターが置かれていないかのように順応を行う。

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-01-25

Biomancer’s Familiar affects only abilities of creatures you control on the battlefield. The costs of activated abilities of creature cards that work in other zones (such as cycling) won’t be reduced.

 

2019-01-25

Activated abilities contain a colon. They’re generally written “[Cost]: [Effect].” Some keyword abilities are activated abilities and will have colons in their reminder text. Triggered abilities (starting with “when,” “whenever,” or “at”) are unaffected by the cost reduction ability of Biomancer’s Familiar.

 

2019-01-25

An ability that has only one generic mana and some amount of other mana symbols in its activation cost will have its cost reduced by .

 

2019-01-25

The last ability of Biomancer’s Familiar doesn’t add or remove any counters. It just lets the creature adapt despite already having +1/+1 counters on it.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings