Tenth Edition (10e) | ||
#353 ⸱ Uncommon ⸱ Italian |
Variations— Parts— | Accampamento GhituL'Accampamento Ghitu entra in gioco TAPpato. : Aggiungi alla tua riserva di mana. : L'Accampamento Ghitu diventa una creatura Guerriero 2/1 rossa con attacco improvviso fino alla fine del turno. E' ancora una terra. (Infligge danno da combattimento prima delle creature senza attacco improvviso.)
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Historicbrawl Paupercommander Explorer Timeless Legal Duel Penny Legacy Modern Vintage Commander Premodern Predh Oathbreaker RulingsActivating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
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