Tenth Edition (10e) | ||
#353 ⸱ Uncommon ⸱ Italian |
Variations— Parts— | Accampamento GhituL'Accampamento Ghitu entra in gioco TAPpato. : Aggiungi alla tua riserva di mana. : L'Accampamento Ghitu diventa una creatura Guerriero 2/1 rossa con attacco improvviso fino alla fine del turno. E' ancora una terra. (Infligge danno da combattimento prima delle creature senza attacco improvviso.)
LegalitiesNot Legal Alchemy Explorer Future Oldschool Pauper Paupercommander Penny Pioneer Standard Standardbrawl Legal Brawl Commander Duel Gladiator Historic Legacy Modern Oathbreaker Predh Premodern Timeless Vintage RulingsActivating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
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