Assassin's Creed (acr)

#51 ⸱ Uncommon ⸱ Spanish
Efecto sangrado

Variations

Parts

Efecto sangrado

Encantamiento
Al comienzo del combate en tu turno, las criaturas que controlas ganan la habilidad de volar hasta el final del turno si una carta de criatura en tu cementerio tiene la habilidad de volar. Lo mismo sucede con las habilidades de dañar primero, dañar dos veces, toque mortal, antimaleficio, indestructible, vínculo vital, amenaza, alcance, arrollar y vigilancia.

 

"¿Qué es un hombre, sino la suma de todos sus recuerdos? ¡Somos lo que vivimos! ¡Los cuentos que nos contamos!". —Clay Kaczmarek

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2024-07-05

The set of creatures affected by Bleeding Effect’s ability and how they are affected is determined as the ability resolves. Creatures you begin to control later in the turn won’t gain any abilities, and the abilities gained won’t change if creature cards enter or leave your graveyard after the ability has resolved.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings