Commander Legends: Battle for Baldur's Gate (clb) | ||
#139 ⸱ Mythic ⸱ English |
Variations : 1Parts— | Pact WeaponAs long as Pact Weapon is attached to a creature, you don't lose the game for having 0 or less life. Whenever equipped creature attacks, draw a card and reveal it. The creature gets +X/+X until end of turn and you lose X life, where X is that card's mana value. Equip—Discard a card.
LegalitiesLegal Brawl Duel Legacy Vintage Commander Alchemy Historic Gladiator Historicbrawl Oathbreaker Timeless Not Legal Standardbrawl Duel Brawl Penny Future Legacy Modern Pauper Alchemy Pioneer Vintage Explorer Historic Standard Commander Gladiator Oldschool Premodern Historicbrawl Paupercommander Predh Timeless RulingsIf the card draw is replaced with another effect, the equipped creature won't get any bonus to its power and toughness and you won't lose any life. This is true even if the card draw is replaced by one or more card draws.
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