Commander Masters (cmm) | ||
#36 ⸱ Common ⸱ English |
Variations— Parts— | Knighted Myr2 / 2 : Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
LegalitiesNot Legal Standardbrawl Brawl Predh Future Alchemy Pioneer Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Penny Timeless Legal Duel Penny Legacy Modern Pauper Vintage Commander Oathbreaker Paupercommander RulingsIf a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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