Commander Masters (cmm) | ||
#36 ⸱ Common ⸱ English |
Variations— Parts— | Knighted Myr2 / 2 : Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.) Whenever one or more +1/+1 counters are put on Knighted Myr, it gains double strike until end of turn.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Pauper Paupercommander Penny Vintage RulingsIf a creature somehow loses all of its +1/+1 counters, it can adapt again and get more +1/+1 counters.
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