Commander Masters (cmm) | ||
#565 ⸱ Rare ⸱ English |
Variations : 1Parts— | Lifeblood Hydra0 / 0 Trample Lifeblood Hydra enters the battlefield with X +1/+1 counters on it. When Lifeblood Hydra dies, you gain life and draw cards equal to its power.
LegalitiesNot Legal Standardbrawl Brawl Penny Predh Future Modern Pauper Alchemy Pioneer Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Timeless Legal Duel Legacy Vintage Commander Oathbreaker RulingsUse Lifeblood Hydra’s power when it died (including any +1/+1 counters it had) to determine how much life to gain and how many cards to draw.
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