EN

Innistrad: Double Feature (dbl)

#80 ⸱ Rare ⸱ English
Suspicious Stowaway // Seafaring Werewolf

Variations

Parts : 1

Suspicious Stowaway

Creature — Human Rogue Werewolf
1 / 1
Suspicious Stowaway can't be blocked.
Whenever Suspicious Stowaway deals combat damage to a player, draw a card, then discard a card.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)

 

 

 

Seafaring Werewolf

Creature — Werewolf
2 / 1
Seafaring Werewolf can't be blocked.
Whenever Seafaring Werewolf deals combat damage to a player, draw a card.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Explorer
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2021-09-24

If it's neither day nor night, and a creature with daybound and a creature with nightbound somehow appear on the battlefield at the same time, it becomes day. The creature with nightbound will transform.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.49
High$4.99
Market$0.25
Direct Low$0.25
Buy at TCGPlayer

Other Printings