Dissension (dis)

#23 ⸱ Rare ⸱ English
Cytoplast Manipulator

Variations

Parts

Cytoplast Manipulator

Creature — Human Wizard Mutant
0 / 0
Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.)
, : Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Pioneer
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Predh
Timeless
Vintage

Rulings

2006-05-01

The control change lasts as long as Cytoplast Manipulator is on the battlefield. It doesn't end if the creature loses all its +1/+1 counters, it stops being a creature, or if Cytoplast Manipulator becomes untapped.

 

2006-05-01

If the ability is activated and Cytoplast Manipulator leaves the battlefield before it resolves, the ability does nothing. The target creature will remain under its current controller's control.

 

Market Pricing

 NormalFoil
Low$3.99
Median$5.74
High$1,005.65
Market$5.65
Direct Low$5.25
Buy at TCGPlayer

Printings

 NormalFoil
Teenage Mutant Ninja Turtles Source Material$0.55
Dissension$5.65

Pricing data provided by TCGPlayer