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Duskmourn: House of Horror (dsk)

#111 ⸱ Uncommon ⸱ English
Nowhere to Run

Variations

Parts

Nowhere to Run

Enchantment
Flash
When Nowhere to Run enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

 

 

 

Legalities

Not Legal
Duel
Brawl
Penny
Predh
Future
Legacy
Modern
Pauper
Alchemy
Pioneer
Vintage
Explorer
Historic
Standard
Timeless
Commander
Gladiator
Oldschool
Premodern
Oathbreaker
Standardbrawl
Paupercommander

Rulings

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings