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Como coste adicional para lanzar este hechizo, contempla un Elemental y exílialo. (Exilia un Elemental que controlas o una carta de Elemental de tu mano.)
Siempre que otro Elemental que controlas entre, hace una cantidad de daño igual a su fuerza a cada oponente.
Cuando esta criatura deje el campo de batalla, regresa la carta exiliada a la mano de su propietario.
If an Elemental you control that isn't a creature enters (probably because it's a kindred permanent with the Elemental subtype), Champion of the Path's second ability will still trigger. If that Elemental still isn't a creature when the ability resolves, the ability won't deal any damage.
If the Elemental that caused Champion of the Path's second ability to trigger is no longer on the battlefield when that ability resolves, use that Elemental's power as it last existed on the battlefield to determine how much damage is dealt.
If Champion of the Path is countered or otherwise fails to resolve, the beheld card will remain in exile indefinitely.