Joust

Variations

Parts

Joust

Sorcery
Choose target creature you control and target creature you don't control. The creature you control gets +2/+1 until end of turn if it's a Knight. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

 

"Life is a tournament that rewards the bold." —Syr Layne, knight of Embereth

 

 

 

Legalities

Not Legal
Alchemy
Future
Oldschool
Pauper
Paupercommander
Predh
Premodern
Standard
Standardbrawl
Legal
Brawl
Commander
Duel
Explorer
Gladiator
Historic
Legacy
Modern
Oathbreaker
Penny
Pioneer
Timeless
Vintage

Rulings

2019-10-04

If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.25
High$1.70
Market$0.24
Direct Low
Buy at TCGPlayer

Other Printings