Justa

Variations

Parts

Justa

Conjuro
Elige una criatura objetivo que controlas y una criatura objetivo que no controlas. La criatura que controlas obtiene +2/+1 hasta el final del turno si es un Caballero. Luego, esas criaturas luchan entre sí. (Cada una hace un daño igual a su fuerza a la otra.)

 

"La vida es un torneo que recompensa a los audaces". —Syr Layne, caballero de Monteascua

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Legacy
Modern
Pioneer
Vintage
Historic
Timeless
Commander
Gladiator
Oathbreaker
Not Legal
Predh
Future
Pauper
Alchemy
Standard
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2019-10-04

If the creature you control is an illegal target as Joust tries to resolve, no creature gets +2/+1. If that creature is a legal target but the creature you don't control isn't, it still gets +2/+1 until end of turn if it's a Knight.

 

2019-10-04

You can't cast Joust unless you choose both a creature you control and a creature you don't control as targets.

 

2019-10-04

The target creature you control gets +2/+1 only if it's a Knight as Joust resolves. It'll still fight if it doesn't get +2/+1.

 

2019-10-04

If either target is an illegal target as Joust tries to resolve, neither creature will deal or be dealt damage.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings