Final Fantasy (fin)

#16 ⸱ Rare ⸱ Spanish

Variations : 1

Parts

Dion, Bahamut's Dominant

3 / 3
Salto pirodragontino — Durante tu turno, Dion y los otros Caballeros que controlas tienen la habilidad de volar.
Cuando Dion entre, crea una ficha de criatura Caballero blanca 2/2.
, : Exilia a Dion y luego regrésalo al campo de batalla transformado bajo el control de su propietario. Activa esto solo como un conjuro.

 

 

 

Bahamut, Warden of Light

5 / 5
(En cuanto esta Saga entre y después de tu paso de robar, agrega un contador de sabiduría.)
I, II — Alas fulgentes — Pon un contador +1/+1 sobre cada otra criatura que controlas. Esas criaturas ganan la habilidad de volar hasta el final del turno.
III — Gigafulgor — Destruye el permanente objetivo. Exilia a Bahamut y luego regrésalo al campo de batalla (con la cara frontal boca arriba).
//
Vuela.

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Alchemy
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Not Legal
Predh
Pauper
Oldschool
Premodern
Paupercommander

Rulings

2025-06-06

If the target permanent is an illegal target when Bahamut's third chapter ability tries to resolve, it won't resolve and none of its effects will happen. You won't exile Bahamut and return it to the battlefield front face up. Instead, when the ability leaves the stack without resolving and state-based actions are checked, Bahamut will be sacrificed due to having a number of lore counters greater than or equal to its final chapter number.

 

2025-06-06

Dion's first ability will still give it flying during your turn even if Dion somehow isn't a Knight.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings