Break Through the Line

Variations

Parts

Break Through the Line

Enchantment
: Target creature with power 2 or less gains haste until end of turn and can't be blocked this turn.

 

"If the Mardu were more in tune with their beasts, they would not scare so easily." —Jilaya, Temur whisperer

 

 

 

Legalities

Legal
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Penny
Predh
Future
Pauper
Alchemy
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander

Rulings

2014-11-24

If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.

 

Market Pricing

 NormalFoil
Low$0.10
Median$0.30
High$20.00
Market$0.28
Direct Low
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Other Printings