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Variations

Parts

Atravesar las filas

Encantamiento
: La criatura objetivo con fuerza de 2 o menos gana la habilidad de prisa hasta el final del turno y no puede ser bloqueada este turno.

 

"Si los Mardu tuviesen una mayor sintonía con sus bestias, estas no se asustarían tan fácilmente". —Yilaya, susurradora temur

 

 

 

Legalities

Not Legal
Standardbrawl
Brawl
Penny
Future
Pauper
Alchemy
Historic
Standard
Gladiator
Oldschool
Premodern
Historicbrawl
Paupercommander
Explorer
Predh
Timeless
Legal
Duel
Legacy
Modern
Pioneer
Vintage
Commander
Oathbreaker

Rulings

2014-11-24

If the creature’s power is greater than 2 as the activated ability tries to resolve, the ability won’t resolve and none of its effects will happen. However, if the creature’s power is raised above 2 after the ability resolves, it will still have haste and can’t be blocked that turn.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings