Jumpstart 2022 (j22) | ||
#712 ⸱ Mythic ⸱ German |
Variations— Parts— | Uralte Hydra0 / 0 Die Uralte Hydra kommt mit X +1/+1-Marken ins Spiel. Zu Beginn deines Versorgungssegments verdoppelst du die Anzahl an +1/+1-Marken auf der Uralten Hydra. Die Uralte Hydra verursacht Trampelschaden, solange zehn oder mehr +1/+1-Marken auf ihr liegen.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Pioneer Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Vintage RulingsConsider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
| Market Pricing
Other Printings
|