Jumpstart 2022 (j22) | ||
#712 ⸱ Mythic ⸱ German |
Variations— Parts— | Uralte Hydra0 / 0 Die Uralte Hydra kommt mit X +1/+1-Marken ins Spiel. Zu Beginn deines Versorgungssegments verdoppelst du die Anzahl an +1/+1-Marken auf der Uralten Hydra. Die Uralte Hydra verursacht Trampelschaden, solange zehn oder mehr +1/+1-Marken auf ihr liegen.
LegalitiesNot Legal Standardbrawl Brawl Predh Future Pauper Alchemy Pioneer Explorer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Timeless Legal Oathbreaker Duel Penny Legacy Modern Vintage Commander RulingsConsider only the number of +1/+1 counters on Primordial Hydra when determining if it has trample, not its power and toughness. For example, a Primordial Hydra with six +1/+1 counters on it that’s been the target of Titanic Growth (giving it +4/+4) would not have trample.
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