Magic 2010 (m10)

#200 ⸱ Mythic ⸱ Portuguese
Hidra Protéica

Variations

Parts

Hidra Protéica

Criatura — Hidra
0 / 0
Hidra Protéica entra no campo de batalha com X marcadores +1/+1 sobre ela.
Se algum dano seria causado a Hidra Protéica, previna aquele dano e remova dela uma quantidade igual de marcadores +1/+1.
Toda vez que um marcador +1/+1 for removido de Hidra Protéica, coloque dois marcadores +1/+1 sobre ela no início da etapa final.

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Vintage
Commander
Oathbreaker
Not Legal
Brawl
Future
Pauper
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Paupercommander
Penny

Rulings

2009-10-01

If a -1/-1 counter is put on Protean Hydra while it has +1/+1 counters on it, that -1/-1 counter and a +1/+1 counter will be removed from it as a state-based action. This will cause Protean Hydra’s last ability to trigger.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings

 NormalFoil
Magic 2011