Caso del pulso carmesí

Variations

Parts

Caso del pulso carmesí

Encantamiento — Caso
Cuando este Caso entre al campo de batalla, descarta una carta y luego roba dos cartas.
Resolver — No tienes cartas en la mano. (Si el Caso no está resuelto, resuélvelo al comienzo de tu paso final.)
Resuelto — Al comienzo de tu mantenimiento, descarta tu mano y luego roba dos cartas.

 

 

 

Legalities

Legal
Alchemy
Brawl
Commander
Duel
Explorer
Future
Gladiator
Historic
Legacy
Modern
Oathbreaker
Pioneer
Standard
Standardbrawl
Timeless
Vintage
Not Legal
Oldschool
Pauper
Paupercommander
Penny
Predh
Premodern

Rulings

2024-02-02

“To solve” abilities will check for their condition twice: once when the ability would trigger, and once when it resolves. If the condition isn’t true at the beginning of your end step, the ability won’t trigger at all. If the condition isn’t true when the ability resolves, the Case won’t become solved.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Other Printings