Magic Origins (ori) | ||
#80 ⸱ Uncommon ⸱ English |
Variations— Parts— | Tower Geist2 / 2 Flying When Tower Geist enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
LegalitiesNot Legal Alchemy Brawl Explorer Future Gladiator Historic Oldschool Pauper Paupercommander Predh Premodern Standard Standardbrawl Timeless Legal Commander Duel Legacy Modern Oathbreaker Penny Pioneer Vintage RulingsIf there's only one card in your library when Tower Geist enters, you'll look at that card and put it into your hand.
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