Magic Origins (ori) | ||
#80 ⸱ Uncommon ⸱ English |
Variations— Parts— | Tower Geist2 / 2 Flying When Tower Geist enters the battlefield, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Historic Standard Gladiator Oldschool Premodern Historicbrawl Explorer Predh Timeless Legal Duel Penny Legacy Modern Pioneer Vintage Commander Oathbreaker Restricted Paupercommander RulingsIf there’s only one card in your library when Tower Geist enters the battlefield, you’ll look at that card and put it into your hand.
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