Outlaws of Thunder Junction (otj)

#36 ⸱ Common ⸱ Simplified Chinese
驯使猛猁

Variations

Parts

驯使猛猁

生物 — 猫/野兽/坐骑
3 / 1
每当驯使猛猁于已乘驾时攻击,它获得先攻异能直到回合结束。占卜1。(检视你牌库顶的牌。你可以将该牌置于你的牌库底。)
乘驾2(横置任意数量由你操控且力量总和等于或大于2的其他生物:此坐骑成为已乘驾直到回合结束。只能于法术时机乘驾。)

 

 

 

Legalities

Legal
Duel
Brawl
Penny
Future
Legacy
Modern
Pauper
Pioneer
Vintage
Historic
Standard
Timeless
Commander
Gladiator
Oathbreaker
Standardbrawl
Paupercommander
Not Legal
Predh
Alchemy
Oldschool
Premodern

Rulings

2024-04-12

“Saddle N” means “Tap any number of other untapped creatures you control with total power N or greater: This permanent becomes saddled until end of turn. Activate only as a sorcery.”

 

2024-04-12

Creatures with saddle can attack or block as normal even if they aren’t saddled.

 

2024-04-12

If a permanent becomes a copy of a saddled Mount, the copy won’t be saddled.

 

2024-04-12

You may activate a permanent’s saddle ability even if that permanent is already saddled.

 

2024-04-12

“Saddled” isn’t an ability that a creature has. It’s just something true about that creature. It won’t stop being saddled until the turn ends or it leaves the battlefield.

 

2024-04-12

An ability that triggers when a creature “attacks while saddled” will trigger only if that creature was saddled when it was declared as an attacker.

 

Market Pricing

 NormalFoil
Low
Median
High
Market
Direct Low
 

Printings

 NormalFoil
Outlaws of Thunder Junction