Shadowmoor (shm)

#218 ⸱ Common ⸱ English
Tattermunge Duo

Variations

Parts

Tattermunge Duo

Creature — Goblin Warrior Shaman
2 / 3
Whenever you cast a red spell, this creature gets +1/+1 until end of turn.
Whenever you cast a green spell, this creature gains forestwalk until end of turn. (It can't be blocked as long as defending player controls a Forest.)

 

 

 

Legalities

Legal
Duel
Penny
Predh
Legacy
Modern
Pauper
Vintage
Commander
Oathbreaker
Paupercommander
Not Legal
Brawl
Future
Alchemy
Pioneer
Explorer
Historic
Standard
Timeless
Gladiator
Oldschool
Premodern
Standardbrawl
Penny

Rulings

2008-05-01

An object that’s both of the listed colors will cause both abilities to trigger. You can put them on the stack in either order.

 

Market Pricing

 NormalFoil
Low$0.01
Median$0.23
High$1.75
Market$0.04
Direct Low
Buy at TCGPlayer

Other Printings