Shadowmoor (shm) | ||
#108 ⸱ Uncommon ⸱ Spanish |
![]() Variations— Parts— | Golpe salvajeElige tres permanentes objetivo que no sean encantamientos. Destruye uno de ellos al azar.
LegalitiesLegal Duel Penny Predh Legacy Modern Vintage Commander Oathbreaker Not Legal Brawl Future Pauper Alchemy Pioneer Explorer Historic Standard Timeless Gladiator Oldschool Premodern Standardbrawl Paupercommander Penny RulingsAs Wild Swing resolves, there is no time to react between the time a permanent is chosen at random and the time it’s destroyed. If you want to put a regeneration shield on one of those permanents, or sacrifice it for some effect, or anything else, you must do so before Wild Swing resolves (and before you know which one of the permanents will be chosen at random).
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