Shadowmoor (shm) | ||
#108 ⸱ Uncommon ⸱ Spanish |
Variations— Parts— | Golpe salvajeElige tres permanentes objetivo que no sean encantamientos. Destruye uno de ellos al azar.
LegalitiesNot Legal Standardbrawl Brawl Future Pauper Alchemy Pioneer Historic Standard Gladiator Oldschool Premodern Historicbrawl Paupercommander Explorer Timeless Legal Oathbreaker Duel Penny Legacy Modern Vintage Commander Predh RulingsAs Wild Swing resolves, there is no time to react between the time a permanent is chosen at random and the time it’s destroyed. If you want to put a regeneration shield on one of those permanents, or sacrifice it for some effect, or anything else, you must do so before Wild Swing resolves (and before you know which one of the permanents will be chosen at random).
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